En kultur utan arv, ett arkiv utan innehåll: ABM ur ett digitalt spelbevarande perspektiv
This thesis studies ALM-institutions, archives, libraries and museums, together as well as separate entities, from the perspective of digital game preservation. How do game preservationists view ALM-institutions? Since digital games are part of our modern day cultural heritage, should they be part of general cultural heritage preservation strategies, and therefore the responsibility of ALM-institu
