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THEPEG, HERWIG++ and ARIADNE

I present the status of the ThePEG project for creating a common platform for implementing C++ event generators. I also describe briefly the status of the new versions of HERWIG++ and Ariadne which are implemented using this framework.

ID3-SD: an algorithm for learning characteristic decision trees by controlling the degree of generalization

Decision trees constructed by ID3-like algorithms suffer from an inability of detecting instances of categories not present in the set of training examples, i.e., they are discriminative representations. Instead, such instances are assigned to one of the classes actually present in the training set, resulting in undesired misclassifications. In this report, twomethods of reducing this problemby le

PyFX: A framework for real-time graphics effects

Programming real-time effects for contemporary GPUs requires writing shader programs to run on the GPU as well as code for the render state setup logic performed by the CPU. While the GPU parts are well supported by high level programming languages, the effect frameworks commonly used for the CPU parts are lacking both in functionality and expressive power, which makes them difficult to work with.

The WiseSkin artificial skin for tactile prosthetics : A power budget investigation

The use of prosthetic hands are limited partly due to the fact that they lack the provision of sensory feedback to the user. A first step to providing sensory feedback is having adequate sensors in the prosthesis. The WiseSkin project targets the use of artificial skin embedding ultra-low power wireless sensor nodes. This paper provides an overview of the WiseSkin artificial skin for tactile prost

Eye Tracking : A Comprehensive Guide to Methods and Measures

This book is written by and for researchers who are still in that part of their careers where they are actively using the eye-tracker as a tool; those who have to deal with the technology, the signals, the filters, the algorithms, the experimental design, the programming of stimulus presentation, instructions to participants, working the varying tools for data analysis, and of course, worrying abo

The art of stepping outside comfort zones: Intercultural collaborative learning in higher music education.

In higher music education, all over the world, there has been an increased interest in reshaping the curriculum in order to provide the tools needed by musicians and music teachers in order for them to function in a global society. Many institutions have opened up to new genres like traditional folk music, world music, jazz and popular music. As a consequence, new didactic and pedagogic perspectiv